Mecha Engine · mvm_bigrock_advanced2

Bone Shaker Wave 6

Wave -:--.- Not synced
--.- Tap Everyone ready when the last player readies up
Three ticks, then a high tone. Detonate on the high tone.

Timing

From the PC scoreboard. Half of it is how long a detonation takes to reach the server.
Offset 0 ms
Stickies go off too late: press +. Too early: press −. Each step moves the high tone by 10 ms.

Giant squads

Tap Seen when a squad appears

    Phone setup

    • Open the page in the phone browser, tap Test tones once, and leave it open. The screen stays on while a wave is synced, if the browser allows it.
    • iPhone: the silent switch can mute web audio. If Test tones is quiet, flip the switch or raise the volume.
    • Wired headphones or the phone speaker. Bluetooth adds delay the page cannot fully measure.
    • Every button records the moment your finger touches it, not when you lift it. If you tapped by mistake, use Undo.

    How the window works

    • A robot standing on its spawn-room nav area gets 0.5 s of Über each time its behavior updates. Bots update about every 0.1 s, so a giant that just spawned can be unprotected for a fraction of a second. The stickies have to go off inside that gap. This comes from the SDK code, not from measurements in game.
    • Squad 1 spawns at the exact wave start, together with 10 Bonk Scouts. Every later time is chained to the squad before it, as shown under each time.
    • A squad only spawns when there are free robot slots (22 at most). If 20 Bonk Scouts are still alive at 1:20, squad 2 waits, and rows 3 to 6 move with it. Tap Seen on the row that actually spawned to re-sync everything after it.
    • Giant Medics spawn with a full ÜberCharge (SpawnWithFullCharge).
    • Everyone ready assumes the wave starts exactly 10 s later. That delay is hard-coded for MvM. Every tap is also pulled back by 220 ms of reaction time plus half your ping.
    • Source: scripts/population/mvm_bigrock_advanced2.pop in tf2_misc_dir.vpk. The popfile sets CanBotsAttackWhileInSpawnRoom no.